
Story Behind
After 17 weeks (I was in my 1st semester of my 1st year) of practices and learning of C++, I lead a team of 4 including myself, to create a game based on this theme called puzzle and maze, for a duration of 3 weeks.
The process was grueling. We weren't taught much about the framework provided, and all the graphics have to be in ASCII Characters thus it looks like ASCII art which was a thing in the past.
First exposure to GitHub was like a whole new world, resulting in merge conflicts appearing everywhere and teammate's codes always gone missing.
With perseverance and persistence, we standardize that when 1 person push their commits, then the rest will have to pull it at once and prevent each other from pushing commits at the same time. We come up with creative solutions to the problems that we faced such as collision problems and FPS dropped below what we desired it to be.